![]() ![]() ![]() "So we said, 'OK, we're going to make a real game with an end and a story.' The next game is a story, we know where we're going." At the beginning, it was rogue-like and then we added a story because people loved the world, and the characters," said Hadjas. We Happy Few went through the game preview process because it was a rogue-like survival title and the developers sought feedback regarding its mechanics and balance. Hadjas mentions that it is a third-person narrative-driven title, and as a result is unlikely to launch on Xbox Game Preview because of its structure. The studio still prefers to work discreetly and stay out of the spotlight. However, Compulsion Games has managed to roughly double its workforce to 80 people during the time. We Happy Few's last DLC, We All Fall Down, launched at the end of 2019, and a few months later the COVID-19 pandemic occurred. ![]() In an interview with Xbox Squad ( translated from French by VGC), community developer Nalia Hadjas said that production on the game started only a few months after We Happy Few's full release in 2018. Xbox-owned studio Compulsion Games has revealed some new information about its upcoming title.
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